What Immortals Fenyx Rising Patch 1.1.1 Changes and Fixes

Immortals: The new Fenyx Rising patch brings a small selection of updates and fixes to the game, along with a feature that is sure to make fans happy.

Immortals: Fenyx Rising brings a cartoonish take on Ubisoft’s open world formula, taking some liberal inspiration from The Legend of Zelda: Breath of the Wild. While the game was quite well received by fans and critics alike, it still came with many of those signature Ubisoft open-world issues. Still, Immortals It was one of the biggest surprises of 2020, slipping at the end of the year.

Ubisoft recently released patch 1.1.1 for Immortals, brings a lot of fixes and updates. Note that this patch is also called 1.11 and on PS5 it is known as 2.001. Some considerable changes have been made in this patch, and Ubisoft seems to be doing a good job of addressing the issues.

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Related: Immortals Fenyx Rising DLC ​​Adds New God, Gear, and Abilities

The highlight of the patch is the addition of pre-made gear sets that players can trade in, but there’s more to dig into. This is what patch 1.1.1 changes and fixes in Immortals.

Every Change Patch 1.1.1 brings Immortals: Fenyx Rising

As stated above, the highlight of patch 1.1.1 is the addition of teams to the main menu. You can create up to three different loads in the inventory menu and switch between them at any time. This will significantly reduce the time required for players looking to try out different sets of equipment or change things up on the fly. The other great addition is that the Nightmare difficulty will now be available at any time, where previously players had to beat the game once to unlock it. There are of course stability improvements, but Ubisoft detailed several smaller changes as well.

On the game front, the patch brings two changes. The first fixes an issue that would cause attacks to not respond when players opened the menu while using Apollo’s Arrow. The second fixes an issue that prevented players from moving when summoning their mount in combat. In terms of visuals and interface, the patch fixes an issue that made it impossible to equip wings and helmets, and fixed a special effects issue with “Wings of the Underworld”. Finally, a series of changes were made to missions and activities, as well as to specific consoles. You can find those details below.

These are the changes introduced in missions and secondary activities, through Ubisoft patch notes.

  • [Photo Mode] Fixed “My Photos”, “Community” and “Friends Photos” showing when filtered.
  • Fixed an issue where players were not receiving Electrum after a disconnect.
  • Fixed an issue that prevented the mission “Go do hero stuff” from being completed.
  • Fixed the progress trackers for “Deep Pocket”, “Spoils of War”, “Stunned” and “Confused” found in Ubisoft Connect challenges.
  • Fixed an issue with icons discovered with distant sight not appearing.

And changes to specific platforms.

  • [NINTENDO SWITCH] Amber hidden in trees special effects should now be visible.
  • [PC] Fixed an issue where the SHIFT + LEFT click attack was not responding.
  • [PlayStation 5] Additional Dual Sense haptic feedback enhancements.

Surely there are still more patches to come, especially like Immortals A great expansion is coming that will add a new hero and a new area to explore.

Immortals: Fenyx Rising is currently available on PS4, PS5, Xbox One, Xbox Series X | S, Nintendo Switch and PC.

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