Dungeons & Dragons has created a vast world for players to explore through group adventures, including complex classes, deities, and cultures.
While learning the math behind a skills check Dungeons and Dragons is an important part of the game, players will also want to brush up on the lore basics of their game world before sitting down to enjoy a session. Dungeons and Dragons encompasses many settings, pantheons, races, and even different planes of existence. 5e has also expanded the world through manuals such as Xanathar’s Guide to Everything Y Tasha’s Cauldron of Everything. Because there are so many important places, people, and mythologies to learn about, players may wonder what knowledge they should know before joining a session.
Click the button below to start this article in quick view.
The first thing players should do before attempting to board Dungeons and Dragons tradition is to talk to your Dungeon Master. The DM should be able to tell the player which world they will play in, which cities they can find, and which tradition to avoid so as not to accidentally spoil the plot points. This is especially important if you are playing a pre-built module like Curse of Strahd or Valley of the Frozen Wind:
There is no “true” collection of D&D science. The settings for each campaign will be slightly different; a DM could base his story on a vague interpretation of an official D&D environment, follow the tradition to the T, or even completely create your own world. But exploring the history of the official Wizards of the Coast D&D Settings can still be useful, as DMs often borrow items from D&D canon for your own original setup. If a campaign takes place in a setting inspired by Greek mythology like Theros of Mythical Odyssey of Theros, players can read about how Theros was founded and how that affected their cultures and societies. Players embarking on the Forgotten Realms may want to read about Baldur’s Gate, Waterdeep, or other Faerûn locations and stories.
Dungeons & Dragons lore changes based on campaign settings
Searching the history of the D&D The player races available in a campaign can also be important. Each race has a different background and may or may not have trouble adjusting to different parts of society. Knowing how an Orc deals with human cities or how a Tiefling can be received at an armor shop can help players make character-based D&D role-play options, as well as relate to and better understand your group members. Race histories and types can vary depending on where the campaign takes place, creating an interesting cultural conflict for players to navigate.
D&D Players can also read about the pantheon of gods affecting their kingdom. Impressive Dungeons and Dragons Deities such as the Raven Queen of the Forgotten Realms or Heliod, the sun god of Theros, can engage with players during a campaign. Knowing each god and their effects on the world can help players prepare for a chance encounter and potentially save their party from danger. Dungeons and Dragons offers players expansive and complex worlds to explore during each campaign. The story players need to know may vary from session to session, but learning about each world is part of the fun of embarking on a tabletop adventure.
Next: Dungeons & Dragons: How To Recognize Cheat Dice
90 Day Fiancée Fans Think Deavan Clegg’s New Appearance Is Weird
About the Author