The future of Netflix is ​​lively, in case you weren’t paying attention. Since tomb Raider Y Kong: Skull Island to Demonic resident, Final Fantasy Y Assassin’s creedIf Netflix has its hands on a known IP, you can bet it’ll get the animated treatment at some point, just like two of the world’s biggest franchises: Fast and Furious: Spy Races Y Jurassic World: Cretaceous Camp.

One of Netflix’s highest-profile animated projects is a Splinter cell series, based on the popular Tom clancy Ubisoft video game. The show was announced last summer with John wick creator Derek Kolstad writing the script, and in a new interview with Collider regarding the upcoming release of Kolstad’s latest action movie No one, the scribe shed some light on his plans for Sam Fisher, the former US Navy SEAL who was recruited by the NSA to work for the agency’s mysterious Third Echelon division.

“First [season] it is officially green-lit, and it will be eight episodes. And the Bible for that I’m finishing and shipping, “said Kolstad, who has been juggling multiple projects for the past two years, several of which are coming to a head now in a time coincidence that could spell disaster for some writers, but it only serves to motivate this one.

“I have all these Post-It notes all over the place and material to read. I think most of what I write is emails, treatments, introductions, phone calls, [more] emails, and when you finally get a chance to write, you think, ‘Oh shit. This is what I’m doing for a living, right? Everything is coming to a head. Look at The Falcon and the Winter Soldier. You spend so much time in the room telling the story that by the time Malcolm lets you write the script, you have about a week. And it’s kind of a joy, but difficult … all the heavy lifting is done, and now you can write. And I would say the Bible and the format, that’s a heavy job. Once it’s inside, let’s go. ”

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Image via Ubisoft

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Right now, Splinter cell It has only been selected for eight episodes, but Kolstad confirmed that the plan is likely to produce 16 episodes, and is targeting episodes that are between 20 and 30 minutes long, significantly shorter than Amazon’s episodes for his new animated series. Invincible.

“I like the idea of ​​20-30 minute episodes. I like the idea of ​​following two different timelines and being introduced to one character both at the beginning and where he is now … [because] it just leaves the audience wanting more. It will be 12:40 at night and you say: ‘Ugh, I want to see another one. Oh, 24 minutes? Fresh.’ I just want to reduce it to simplicity. And I know I’m a writer, and I’m supposed to say, ‘You really should read my dialogue,’ but I like the unspoken narrative. Y [with] animation, it’s incredibly powerful when you can sequence events and just listen to music. And they are all the moments of the character. And then Splinter cell it has been a joy in that sense, “explained Kolstad before referring to the Thief Video game series that launched in 1998.

“Those are some of my favorite games as they leaned towards the undercover, the stealth of it all. And yet when you killed, it was more satisfying than Commando with a bulletproof hedge. I’d rather do something you want to do. of feeling like, ‘Oh, he’s about to get caught.’ And you realize that no, that’s part of his … how risky. The game of chess he’s playing and these various things. And because of these guys and what they’ve done in the past with sizzling reels, it really comes down to the light and dark of it all. It’s glorious, man. ”

the Splinter cell The series offers the opportunity to do some really great animation, and while Netflix has yet to announce the animation studio behind the show, Kolstad promised that the ad will “be out soon.”

“The animation is fucking great, dude. You submit a script and they do it. It’s not a question of casting this, this, this or that. It’s like, ‘What do you want to do, Derek?’ ‘I think this would be great.’ ‘That would be great!’ We started it. Now, it takes forever because it’s animation, but still, that kind of playtime is fun, “said Kolstad, who has liked what he’s seen from the animation team so far. “They came to me with animatics saying, ‘Hey, this is what we want to do.’ I was like, ‘That’s great, let’s play.’


Image via Ubisoft

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As for when fans could revel in the animation Splinter cell series, Kolstad indicated that 2021 seems out of the question.

“Probably two years. Probably, no, about 18 months. These things, from inception to execution, are 18 months to two years. My work will be finished in probably six months with the other writers. And yet always you’re waiting to go, like, “This is not working. This line sucks. The actor wants to do something great. “But I also think that, especially in animation, if they can have all the episodes in hand, I also make their work easier.”

Current plans call for a contained story, although Kolstad would certainly not say no to future seasons of Splinter cell if it had creative sense.

“Each season will be autonomous, outside of the evolution of the main character. I like to have a big, bad, general story and a backstory, with the A / B of everything, and yet I see myself in everything I do, well, in just about everything, especially movies and tv, like the best westerns. Ride into the sunset because he’s going to do the same thing in the next town until he dies doing it. These characters we have fun with, you want to see which one is his next step. I remember in the past, you see a sequel to something, you say, ‘Ugh, really?’ And then you see it and you think, “I think it’s better than the last one. They did a 180 degree turn. “And I think that kind of thing is fun.

The show certainly looks like it will be worth the wait, and we’ll have plenty of Kolstad-scripted mayhem to enjoy in the meantime between. No one, The Falcon and the Winter Soldier, to Hitman TV series and John wick cleave The continental.

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