Sony seems to be on top of the world now with the success of the PS4 and PS5. So it’s easy to forget that the PS3 was Sony’s worst generation.
Sony recently announced that it was ending store support for Playstation 3, PlayStation Vita and PlayStation Portable. While the loss of access to hundreds of games is definitely something to regret, especially for those interested in the preservation and history of games, it is important to have a realistic understanding of the role of these systems in the industry. More specifically, an understanding of how the PS3 was actually the worst generation of PlayStation consoles.
Following the huge success of PlayStation 2 would be difficult no matter what. Having sold over 155 million units, the PS2 remains the best-selling console of all time, even to this day. However, all generations have to end eventually, and the PS3 launched in Japan and North America in November 2006 and in Europe and Australia in March 2007.
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Unfortunately for Sony, the company’s follow-up to the PS2 was a huge disappointment.
PS3 problems: price, games and loading
Of course, it is important to recognize that the PS3 had a lot of good games, such as The last of us and the Unexplored series, so it’s not like the system is a total failure. That said, the best PS3 games were almost always proprietary titles developed by Sony’s own studios. Cross-platform games created by other third-party studios often seemed boring and slow, especially compared to the Xbox 360 version. It was also an expensive console, with an introductory price of $ 499 and $ 599, depending on the size of the disk. Lasted.
Visuals weren’t the only thing that suffered on PS3 – cross-platform games would often not play well on the console, either. An infamous example is Skyrim, which is known for its poor performance on PS3. This was not only a bummer compared to the Xbox 360, but it was also not what anyone expected after the PS2, which performed at a much higher level than other consoles available at the time.
The loading and installation times on the PlayStation 3 were difficult to bear. Growing pains were inevitable as the video game industry began to become an online platform as well, but the PS3 was incredibly slow for gamers used to shoving a disc into their PS1 or PS2 and immediately starting a game. If this was an issue that hit the Xbox 360 as well, that would be understandable, but the Xbox 360 was able to handle the transition pretty smoothly, all things considered.
Most of the performance-related issues were thankfully fixed with the launch of the PlayStation 4, and the newly released PlayStation 5 further reiterates the speed and accessibility of the PS4. As a result, the PS3 feels like an awkward daughter of the middle – the PS2 builds on the success of the PS1 and the PS5 does the same for the PS4. However, the PS3 is stuck in the middle, unable to bridge the gap between the early 2000s and gaming as a legitimate industry with internet connectivity, fully fleshed out stories, and higher-quality graphics.
Next: Every Sony PlayStation, Ranked Worst To Best
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