The parabolic microphone is a ghost detection tool in Phasmophobia that helps a team find the ghost room in the high school, asylum or prison.
When you hunt ghosts in Phasmophobia, a team of paranormal investigators needs to first delineate the main location of the ghost in the abandoned house or building. Phasmophobia pits a team of four ghost hunters against often malevolent spirits. The team needs to find and identify the Ghost and avoid its hunting phases or risk dying and losing both the equipment and paying for the concert. There are some tools of the industry for ghost hunters Phasmophobia You can buy and use to find the ghost room and start collecting enough evidence to identify the creature performing the spell, such as cameras, EMF readers, and spirit boxes. If the team is researching a larger, more advanced map, they may want to purchase and use the parabolic microphone.
Click the button below to start this article in quick view.
The Parabolic Microphone is a stronger portable version of the Sound Sensor element that can detect sounds through walls and over long distances. Where sound sensors come in handy when looking for a ghost on smaller maps, the sound sensor is great for narrowing down a ghost’s location within high school, nursing home, or prison maps. When turned on, the parabolic microphone can detect ghostly footsteps and other noise up to 30 meters away. However, players will need to be careful when using it, as it can also pick up other ambient sounds that aren’t ghosts that can ruin reading. Here’s how to use the parabolic mic to find the ghost room in Phasmophobia.
How to use the parabolic microphone to find the ghost room in phasmophobia
To attach a parabolic microphone Phasmophobia, players must have reached level 7 and have $ 50. They will need to buy this equipment after earning money from other investigations and before starting a new investigation. A team can bring two to any investigation.
The teammate holding the parabolic microphone will see a number on it, usually between 1.0 and 3.0. These numbers measure the combined sound detected in the 30 meter long and 6 meter wide area from the player’s position. This will not update immediately and will take a few seconds to reflect the changes if the player moves or the Ghost makes a sound. Higher numbers indicate that the microphone is picking up other sounds in addition to those emitted by the ghost.
The parabolic microphone has some well-documented sensitivity issues and is not always the most reliable tool for finding the ghost room. If you pick up multiple sound sources within the area you’re aiming for, they add up and can give your computer an inflated reading. To have the best chance of being successful with this tool, the player holding the microphone must get ahead of his teammates in the building and always be the first person to enter a new area. Other teammates should stay behind and remain as quiet as possible.
Players are generally more likely to get a reading of a ghost’s footsteps, which can be heard through walls up to 100 feet away. However, the parabolic microphone also picks up other sounds created by ghosts, including:
- Doors opening or closing
- Thrown objects
- Sinks that turn on or off
- Switching the fuse box on or off
- Motion sensors activating
- Objects falling off the walls
Additionally, the microphone will also pick up these player-created or non-Ghost sounds:
- Car alarm
- EMF reader
- Spirit box
- Camera shutter
- Lighter film
- Ouija board
- Sanity pills
It’s best to limit these non-ghost ambient noises so that the microphone only picks up the sounds specifically made by the ghost and helps the team find the right room. On larger maps, where teams are more likely to use the parabolic microphone, any false reading can cause players to lose precious time that can leave them vulnerable to a sudden hunting phase. Players can follow the microphone readings to narrow down the room for ghosts. Generally, as the reading increases, the sounds get worse and the team gets closer to the Ghost.
The parabolic microphone is more essential in large Phasmophobia maps due to their reach and portability. On smaller maps, players should consider using the sound sensors instead. These can be placed in rooms around the map and monitor activity from the van. They have a more limited range that can help the team identify the location of the Ghost within a smaller area.
Next: Phasmophobia’s Ghost Update Makes Gamer’s Fears Come True
Phasmophobia is on Steam Early Access and is available for PC.
Superman vs Imperious Lex: how Mark Russell evolved the dispute over DC’s future
About the Author